Launching “Systemic” – A game for applying systems change thinking to policy 

Posted by: vanessalefton and alexfleming, 15 November 2023 – Categories:Policy Lab

This blog launches “Systemic” – a game that simulates how policy-making systems function and possible shifts that can be made to improve policy outcomes. Systemic has been inspired by the world of board games, and was co-created by Policy Lab and Matteo Menapace, the co-author of ‘Daybreak’. It forms part of our learning from a project aiming to shift complex systems around multiple disadvantage with the Changing Futures Programme. Serious games are one of Policy Lab’s new experimental methods, set out in the launch of our experimental innovation strategy last year.