Source: Complex Thinking, Complex Practice: The Case for a Narrative Approach to Organizational Complexity
Complex Thinking, Complex Practice: The Case for a Narrative Approach to Organizational Complexity
Source: Complex Thinking, Complex Practice: The Case for a Narrative Approach to Organizational Complexity
Complex Thinking, Complex Practice: The Case for a Narrative Approach to Organizational Complexity
How can we understand a complex whole when it is more than the sum of it’s parts? I would say this calls for a comprehensive way of seeing, but you could also call it holistic. Most people think this involves understanding all aspects of something (in the example of healthcare, people think of not only physical, but also emotional and spiritual aspects of a person’s health). Many people also think of an understanding that includes the context that the thing is in (the person’s environment in the case of healthcare). However, not many people think in the Goethean sense of holism where you are looking to also become aware of the potential that an entity has in how it can respond in different contexts by getting a sense of it’s core essence. The Goethean method may seem…
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A couple of weeks ago Maria and I ran a two-day international seminar on Customer Experiences with Soul at Sustentare Business School in Joinville in the south of Brazil. We love teaching there and we always love discussing Holonomics with the students.
When we discuss cultural transformation, new ways of working, and the evolution of business from command-and-control to more agile ways of working, we always discuss the way in which we can be inspired by the systems we find in nature, one in particular being slime mould.
The picture of Maria above is one of the slides from our seminars, and it asks the question “Why is it that people have so much difficulty behaving like slime mould?”
Slime mould is a fascinating organism to study, since it has two distinctive phases in its lifecycle. When food is plentiful, in the form of bacteria, this species exists…
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THESIS
The US government’s cocaine interdiction mission in the transit zone of Central America is now in its fifth decade despite its long-demonstrated ineffectiveness, both in cost and results. We developed a model that builds an interdisciplinary understanding of the structure and function of narco-trafficking networks and their coevolution with interdiction efforts as a complex adaptive system. The model produced realistic predictions of where and when narco-traffickers move in and around Central America in response to interdiction. The model demonstrated that narco-trafficking is as widespread and difficult to eradicate as it is because of interdiction, and increased interdiction will continue to spread traffickers into new areas, allowing them to continue to move drugs north.
Modeling cocaine traffickers and counterdrug interdiction forces as a complex adaptive system
Nicholas R. Magliocca, Kendra McSweeney, Steven E. Sesnie, Elizabeth Tellman, Jennifer A. Devine, Erik A. Nielsen, Zoe Pearson, and David J. Wrathall
PNAS published…
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Via Arthur Battram
Source: Team Cognition as Interaction – Nancy J. Cooke, 2015
pdf: https://drive.google.com/file/d/1X05ahHdLhqtZbc0-_bOGV2mVscXc4PLZ/view
First Published December 10, 2015 Research Article
Really good safety thinking has always encompassed sensemaking and systems thinking – and Steven Shorrock is a good example of this.
Source: Toolkit:Systems Thinking for Safety: Ten Principles – SKYbrary Aviation Safety
If you wish to contribute or participate in the discussions about articles you are invited to join SKYbrary as a registered user
“To understand and improve the way that organisations work, we must think in systems.” Image: NATS Press Office CC BY-NC-ND 2.0
To understand and improve the way that organisations work, we must think in systems. This means considering the interactions between the parts of the system (human, social, technical, information, political, economic and organisational) in light of system goals. There are concepts, theories and methods to help do this, but they are often not used in practice. We therefore continue to rely on outdated ways of thinking in our attempts to understand and influence how sociotechnical systems work. This White Paper distills some useful concepts as principles to encourage a ‘systems thinking’ approach to help make sense of – and improve – system performance. It is hoped that these will give new ways of thinking about systems, work and safety, and help to translate theory into practice.
Principles 1, 2 and 3 relate to the view of people within systems – our view from the outside and their view from the inside. To understand and design systems, we need to understand work-as-done. This requires the involvement of those who do the work in question – the field experts. (Principle 1. Involvement of Field Experts). It follows that our understanding of work-as-done – past, present and future – must assimilate the multiple perspectives of those who do the work. This includes their goals, knowledge, understanding of the situation and focus of attention situated at the time of performance (Principle 2. Local Rationality). We must also assume that people set out to do their best – they act with good intent. Organisations and individuals must therefore adopt a mindset of openness, trust and fairness (Principle 3. Just Culture).
Principles 4 and 5 relate to the system conditions and context that affect work. Understanding demand is critical to understanding system performance. Changes in demands and pressure relating to efficiency and capacity, from inside or outside the organisation, have a fundamental effect on performance. (Principle 4. Demand and Pressure). This has implications for the utilisation of resources (e.g. staffing, competency, equipment) and constraints (e.g. rules and regulations) (Principle 5. Resources and Constraints), which can increase or restrict the ability to meet demand.
Principles 6, 7 and 8 concern the nature of system behaviour. When we look back at work, we tend to see discrete activities or events, and we consider these independently. But work-as-done progresses in a flow of interrelated and interacting activities (Principle 6. Interactions and Flows). Interactions (e.g. between people, equipment, procedures) and the flow of work through the system are key to the design and management of systems. The context of work requires that people make trade-offs to resolve goal conflicts and cope with complexity and uncertainty (Principle 7. Trade-offs). Finally, continual adjustments are necessary to cope with variability in system conditions. Performance of the same task or activity will and must vary. Understanding the nature and sources of variability is vital to understanding system performance (Principle 8. Performance Variability).
Principles 9 and 10 also relate to system behaviour, in the context of system outcomes. In complex systems, outcomes are often emergent and not simply a result of the performance of individual system components (Principle 9. Emergence). Hence, system behaviour is hard to understand and often not as expected. Finally, success and failure are equivalent in the sense that they come from the same source – everyday work, and performance variability in particular (Principle 10. Equivalence). We must therefore focus our attention on work-as-done and the system-as-found.
Each principle is explained briefly in this White Paper, along with ‘views from the field’ from frontline operational staff, senior managers and safety practitioners. While we are particularly interested in safety (ensuring that things go right), the principles apply to all system goals, relating to both performance and wellbeing. It is expected that the principles will be relevant to anyone who contributes to, or benefits from, the performance of a system: front-line staff and service users; managers and supervisors; CEOs and company directors; specialist and support staff. All have a need to understand and improve organisations and related systems
Source: Systems Thinking for Safety: Ten Principles. A White Paper. Moving towards Safety-II, EUROCONTROL, 2014.
The following Systems Thinking Learning Cards: Moving towards Safety-II can be used in workshops, to discuss the principles and interactions between them for specific systems, situations or cases.
I’m trying to get access to this article… seems on the face of it to be a rediscovery of emergence?
Rich data are revealing that complex dependencies between the nodes of a network may not be captured by models based on pairwise interactions. Higher-order network models go beyond these limitations, offering new perspectives for understanding complex systems.
From networks to optimal higher-order models of complex systems
Renaud Lambiotte, Martin Rosvall & Ingo Scholtes
Nature Physics volume 15, pages 313–320 (2019)
Source: www.nature.com
aka hypergraphs
I had no idea Marcia Hyatt, a stalwart of the power+systems community (and otherwise all-round expert and experience OD type) had a podcast which has nearly reach 200 episodes! This one with Barry Oshry, the originator of power+systems, will be good.
Source: BOO192 – Encounters with Others | Best of Ourselves Podcast
Podcast: Play in new window | Download
Subscribe: iTunes | Android | RSS
In Barry Oshry’s latest book, Encounters with the “Others”, he succinctly shows how we get into trouble and can do great harm. Seeing patterns helps us see our choices. Then the challenge is learning how to navigate the tensions.
Resources
Source: Model of hierarchical complexity – Wikipedia
The model of hierarchical complexity is a framework for scoring how complex a behavior is, such as verbal reasoning or other cognitive tasks.[1] It quantifies the order of hierarchical complexity of a task based on mathematical principles of how the information is organized, in terms of information science.[2] This model has been developed by Michael Commons and others since the 1980s.
The model of hierarchical complexity (MHC) is a formal theory and a mathematical psychology framework for scoring how complex a behavior is.[3]Developed by Michael Lamport Commons and colleagues,[4] it quantifies the order of hierarchical complexity of a task based on mathematical principles of how the information is organized,[5] in terms of information science.[6][7][8] Its forerunner was the general stage model.[6]
Behaviors that may be scored include those of individual humans or their social groupings (e.g., organizations, governments, societies), animals, or machines. It enables scoring the hierarchical complexity of task accomplishment in any domain.[9] It is based on the very simple notions that higher order task actions:[2]
It is cross-culturally and cross-species valid. The reason it applies cross-culturally is that the scoring is based on the mathematical complexity of the hierarchical organization of information. Scoring does not depend upon the content of the information (e.g., what is done, said, written, or analyzed) but upon how the information is organized.
The MHC is a non-mentalistic model of developmental stages.[2] It specifies 16 orders of hierarchical complexity and their corresponding stages. It is different from previous proposals about developmental stage applied to humans;[10] instead of attributing behavioral changes across a person’s age to the development of mental structures or schema, this model posits that task sequences of task behaviors form hierarchies that become increasingly complex. Because less complex tasks must be completed and practiced before more complex tasks can be acquired, this accounts for the developmental changes seen, for example, in individual persons’ performance of complex tasks. (For example, a person cannot perform arithmetic until the numeral representations of numbers are learned. A person cannot operationally multiply the sums of numbers until addition is learned).
The creators of the MHC claim that previous theories of stage have confounded the stimulus and response in assessing stage by simply scoring responses and ignoring the task or stimulus.[2] The MHC separates the task or stimulus from the performance. The participant’s performance on a task of a given complexity represents the stage of developmental complexity.
One major basis for this developmental theory is task analysis. The study of ideal tasks, including their instantiation in the real world, has been the basis of the branch of stimulus control called psychophysics. Tasks are defined as sequences of contingencies, each presenting stimuli and each requiring a behavior or a sequence of behaviors that must occur in some non-arbitrary fashion. The complexity of behaviors necessary to complete a task can be specified using the horizontal complexity and vertical complexity definitions described below. Behavior is examined with respect to the analytically-known complexity of the task.
Tasks are quantal in nature. They are either completed correctly or not completed at all. There is no intermediate state (tertium non datur). For this reason, the model characterizes all stages as P-hard and functionally distinct. The orders of hierarchical complexity are quantized like the electron atomic orbitalsaround the nucleus: each task difficulty has an order of hierarchical complexity required to complete it correctly, analogous to the atomic Slater determinant. Since tasks of a given quantified order of hierarchical complexity require actions of a given order of hierarchical complexity to perform them, the stage of the participant’s task performance is equivalent to the order of complexity of the successfully completed task. The quantal feature of tasks is thus particularly instrumental in stage assessment because the scores obtained for stages are likewise discrete.
Every task contains a multitude of subtasks.[11] When the subtasks are carried out by the participant in a required order, the task in question is successfully completed. Therefore, the model asserts that all tasks fit in some configured sequence of tasks, making it possible to precisely determine the hierarchical order of task complexity. Tasks vary in complexity in two ways: either as horizontal (involving classical information); or as vertical (involving hierarchical information).[2]
Classical information describes the number of “yes–no” questions it takes to do a task. For example, if one asked a person across the room whether a penny came up heads when they flipped it, their saying “heads” would transmit 1 bit of “horizontal” information. If there were 2 pennies, one would have to ask at least two questions, one about each penny. Hence, each additional 1-bit question would add another bit. Let us say they had a four-faced top with the faces numbered 1, 2, 3, and 4. Instead of spinning it, they tossed it against a backboard as one does with dice in a game of craps. Again, there would be 2 bits. One could ask them whether the face had an even number. If it did, one would then ask if it were a 2. Horizontal complexity, then, is the sum of bits required by just such tasks as these.
Hierarchical complexity refers to the number of recursions that the coordinating actions must perform on a set of primary elements. Actions at a higher order of hierarchical complexity: (a) are defined in terms of actions at the next lower order of hierarchical complexity; (b) organize and transform the lower-order actions (see Figure 2); (c) produce organizations of lower-order actions that are qualitatively new and not arbitrary, and cannot be accomplished by those lower-order actions alone. Once these conditions have been met, we say the higher-order action coordinates the actions of the next lower order.
To illustrate how lower actions get organized into more hierarchically complex actions, let us turn to a simple example. Completing the entire operation 3 × (4 + 1) constitutes a task requiring the distributive act. That act non-arbitrarily orders adding and multiplying to coordinate them. The distributive act is therefore one order more hierarchically complex than the acts of adding and multiplying alone; it indicates the singular proper sequence of the simpler actions. Although simply adding results in the same answer, people who can do both display a greater freedom of mental functioning. Additional layers of abstraction can be applied. Thus, the order of complexity of the task is determined through analyzing the demands of each task by breaking it down into its constituent parts.
The hierarchical complexity of a task refers to the number of concatenation operations it contains, that is, the number of recursions that the coordinating actions must perform. An order-three task has three concatenation operations. A task of order three operates on one or more tasks of vertical order two and a task of order two operates on one or more tasks of vertical order one (the simplest tasks).
Stage theories describe human organismic and/or technological evolution as systems that move through a pattern of distinct stages over time. Here development is described formally in terms of the model of hierarchical complexity (MHC).
Since actions are defined inductively, so is the function h, known as the order of the hierarchical complexity. To each action A, we wish to associate a notion of that action’s hierarchical complexity, h(A). Given a collection of actions A and a participant S performing A, the stage of performance of S on A is the highest order of the actions in A completed successfully at least once, i.e., it is: stage (S, A) = max{h(A) | A ∈ A and A completed successfully by S}. Thus, the notion of stage is discontinuous, having the same transitional gaps as the orders of hierarchical complexity. This is in accordance with previous definitions.[4][12][3]
Because MHC stages are conceptualized in terms of the hierarchical complexity of tasks rather than in terms of mental representations (as in Piaget’s stages), the highest stage represents successful performances on the most hierarchically complex tasks rather than intellectual maturity.
The following table gives descriptions of each stage in the MHC.
| Order or stage | What they do | How they do it | End result |
|---|---|---|---|
| 0 – calculatory | Exact computation only, no generalization | Human-made programs manipulate 0, 1, not 2 or 3. | Minimal human result. Literal, unreasoning computer programs (at Turing‘s alpha layer) act in a way analogous to this stage. |
| 1 – automatic | Engage in a single “hard-wired” action at a time, no respondent conditioning | Respond, as a simple mechanism, to a single environmental stimulus | Single celled organisms respond to a single stimulus in a way analogous to this stage |
| 2 – sensory or motor | Discriminate in a rotefashion, stimuligeneralization, move | Move limbs, lips, toes, eyes, elbows, head; view objects or move | Discriminative establishing and conditionedreinforcing stimuli |
| 3 – circular sensory-motor | Form open-ended proper classes | Reach, touch, grab, shake objects, circular babble | Open ended proper classes, phonemes, archiphonemes |
| 4 – sensory-motor | Form concepts | Respond to stimuli in a class successfully and non-stochastically | Morphemes, concepts |
| 5 – nominal | Find relations among concepts | Use names for objects and other utterances as successful commands | Single words: ejaculatives & exclamations, verbs, nouns, number names, letter names |
| 6 – sentential | Imitate and acquire sequences; follow short sequential acts | Generalize match-dependent task actions; chain words | Various forms of pronouns: subject (I), object (me), possessive adjective (my), possessive pronoun (mine), and reflexive (myself) for various persons (I, you, he, she, it, we, y’all, they) |
| 7 – preoperational | Make simple deductions; follow lists of sequential acts; tell stories | Count event roughly events and objects; connect the dots; combine numbers and simple propositions | Connectives: as, when, then, why, before; products of simple operations |
| 8 – primary | Simple logical deduction and empirical rules involving time sequence; simple arithmetic | Adds, subtracts, multiplies, divides, counts, proves, does series of tasks on own | Times, places, counts acts, actors, arithmetic outcome, sequence from calculation |
| 9 – concrete | Carry out full arithmetic, form cliques, plan deals | Does long division, short division, follows complex social rules, ignores simple social rules, takes and coordinates perspective of other and self | Interrelations, social events, what happened among others, reasonable deals, history, geography |
| 10 – abstract | Discriminate variables such as stereotypes; logical quantification; (none, some, all) | Form variables out of finite classes; make and quantify propositions | Variable time, place, act, actor, state, type; quantifiers (all, none, some); categorical assertions (e.g., “We all die”) |
| 11 – formal | Argue using empirical or logical evidence; logic is linear, 1-dimensional | Solve problems with one unknown using algebra, logicand empiricism | Relationships (for example: causality) are formed out of variables; words: linear, logical, one-dimensional, if then, thus, therefore, because; correct scientific solutions |
| 12 – systematic | Construct multivariate systems and matrices | Coordinate more than one variable as input; consider relationships in contexts. | Events and concepts situated in a multivariate context; systems are formed out of relations; systems: legal, societal, corporate, economic, national |
| 13 – metasystematic | Construct multi-systems and metasystems out of disparate systems | Create metasystems out of systems; compare systems and perspectives; name properties of systems: e.g. homomorphic, isomorphic, complete, consistent (such as tested by consistency proofs), commensurable | Metasystems and supersystems are formed out of systems of relationships, e.g. contractsand promises |
| 14 – paradigmatic | Fit metasystems together to form new paradigms; show “incomplete” or “inconsistent” aspects of metasystems | Synthesize metasystems | Paradigms are formed out of multiple metasystems |
| 15 – cross-paradigmatic | Fit paradigms together to form new fields | Form new fields by crossing paradigms, e.g. evolutionary biology + developmental biology = evolutionary developmental biology | New fields are formed out of multiple paradigms |
| 16 – meta-cross-paradigmatic (performative-recursive) | Reflect on various properties of cross-paradigmatic operations | Explicate the dynamics of, and limitations of, cross-paradigmatic thinking | The dynamics and limitations of cross-paradigmatic thinking are explained as they are recursively enacted |
Continues in source: Model of hierarchical complexity – Wikipedia
The research space in complex social networks grows every year as they are systems with many levels of complexity and there is a constant need to challenge our current understanding in the field. The results of the community research efforts enable the understanding of different social phenomena including social structures evolution, communities, spread over networks, and control in and of complex networks. This huge interest in the analysis of large-scale social networks resulted in a lot of new approaches, methods, and techniques but with every advancement in this area, we uncover new challenges and new levels of complexity in the network universe that are far from being explored and addressed. The increasing complexity of the tasks to be performed in terms of network analysis together with the volume, variety of social data about people and their interactions, and velocity with which this data is generated in the online world poses…
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Source: SCIO Dach Camp 2019 Tickets, Sa, 05.10.2019 um 09:00 Uhr | Eventbrite
SCiO – Building Viable Organizations
program
8: 30-9: 00 – Start / Get together
9: 00- 9:30 – Welcome and Presentation
Part 1
9:30 – 12:30 – Viable System Model “Advanced” with Patrick Hoverstadt about 3 h with exercises. in English
12:30 -13: 30 – lunch
Part 2
13:30 Bar Camp Part Part 1
Contributors bring topics or lectures (sessions). Subject should be based on the Viable System Model and its practical use and ideally include exercises for the other participants. (in English or German).
It can be both short sessions (15min talk + 5min discussion) as well as long sessions with exercises (up to 45 min).
3:00 pm coffee
15:30 Camp Part Part 2
..as before
17: 00 / 17:30 plus / delta
18:00 End of the event / farewell
Contact Person:
Michael Frahm; SCiO Global Board; Frahm, [a] portalarte.de
Dr. Michael Pfiffner; SCiO Global Board; mbpmail [a] bluewin.ch
www.scio.org.uk
PS Optional is the evening still the possibility to end the evening together at the Italians around corner. If you are interested, please contact Michael Frahm at frahm [a] portalarte.de.
About Patrick Hoverstadt : Author of “The fractal organization” and “Patterns of Stragegy” currently probably one of the most distinguished Kennhe and user of the Viable System Model.
About SCIO : System and Complexity in Organizations.
SCiO focuses primarily on system practice and its application in the environment of organizations.
___
IN THE ORIGINAL GERMAN:
SCiO – Building Viable Organisations
Programm
8:30-9:00 – Beginn/ Get together
9:00- 9:30 – Begrüßung und Vorstellung
Teil 1
9:30 – 12:30 – Viable System Model “Advanced” mit Patrick Hoverstadt ca. 3 h mit Übungen. (in Englisch)
12:30 -13:30 – Mittagessen
Teil 2
13:30 Bar Camp Part Teil 1
Teilgeber bringen Themen bzw. Vorträge (Sessions) mit. Thema sollte sich am Viable System Model und an dessen praktischer Nutzung orientieren und idealerweise Übungen für die anderen Teilnehmer beinhalten. (in Englisch oder Deutsch).
Es kann sowohl kurze Sessions (15min Vortrag +5min Diskussion) als auch lange Sessions mit Übungen (bis 45 min) geben.
15:00 Uhr Kaffee
15:30 Camp Part Teil 2
..wie zuvor
17:00/ 17:30 Plus/ Delta
18:00 Ende der Veranstaltung/ Verabschiedung
Ansprechpartner:
Michael Frahm; SCiO Global Board; frahm[a]portalarte.de
Dr. Michael Pfiffner; SCiO Global Board; mbpmail[a]bluewin.ch
www.scio.org.uk
P.S. Fakultativ besteht Abends noch die Möglichkeit den Abend gemeinsam beim Italiener um Ecke ausklingen zu lassen. Wer daran Interesse hat meldet sich bitte bei Michael Frahm unter frahm[a]portalarte.de.
Über Patrick Hoverstadt: Autor von „The fractal Organisation“ und „Patterns of Stragegy“ aktuell wohl einer der profiliersteten Kenner und Anwender des Viable Sytem Models.
Über die SCIO: System and Complexity in Organisations.
Die SCiO konzentriert sich in erster Linie auf die Systempraxis und deren Anwendung im Umfeldt von Organisationen.
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